Finished documentation
Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
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#title getJointLinearOffset [RCBasic Doc]
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#header sub getJointLinearOffset( joint_id, ByRef x, ByRef y)
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Gets the target position offset for the connected bodies relative to each other.
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Used with Motor Joints
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#ref SetJointLinearOffset
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