Finished documentation
Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
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#title getJointMotorForce [RCBasic Doc]
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#header function getJointMotorForce( joint_id, inv_dt)
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Return the current motor force given the inverse time step, usually in N.
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Used with Prismatic Joint
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#ref SetJointMotorForce
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