Finished documentation
Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
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#title getSpriteWorldVector [RCBasic Doc]
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#header sub getSpriteWorldVector( spr_id, lX, lY, ByRef x, ByRef y)
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Get the world coordinates of a vector given the local coordinates.
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