Finished documentation
Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
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#title setJointLimits [RCBasic Doc]
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#header sub setJointLimits( joint_id, lower_limit, upper_limit)
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Sets the minimum and maximum limits, restricting how far or how much rotation the connected bodies can move relative to each other.
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Used with
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#list ul
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#li Prismatic Joint
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#li Revolute Joint
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#li Wheel Joint
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#/list
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#ref GetJointLowerLimit GetJointUpperLimit
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