Finished documentation
Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
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#title setJointMaxForce [RCBasic Doc]
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#header sub setJointMaxForce( joint_id, force)
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Sets an upper limit on the amount of force the joint can apply to the connected bodies, helping to control how much resistance or power the joint provides.
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Used with
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#list ul
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#li Motor Joint
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#li Friction Joint
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#/list
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