Finished documentation

Finished documentation on sprite physics and joints
Fixed some bugs in sprite physics
Added safety checks for joint types
Added code to free up joints when a canvas is destroyed
This commit is contained in:
n00b
2024-10-28 22:22:33 -04:00
parent 8f1b72a8e2
commit 2a580f9686
113 changed files with 1485 additions and 882 deletions

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#title setJointMaxMotorForce [RCBasic Doc]
#header sub setJointMaxMotorForce( joint_id, force)
Limits the maximum linear force that the motor can apply to achieve the target speed set by SetMotorSpeed. This allows you to control the power or strength of the motor along the joints axis.
Used with Prismatic Joints
#ref GetJointMaxMotorForce