Finished documentation
Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
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#title setJointRatio [RCBasic Doc]
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#header sub setJointRatio( joint_id, j_ratio)
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Determines how much one joint’s movement affects the other, enabling complex, synchronized motion.
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Used with Gear Joints
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#ref GetJointRatio
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