Finished documentation
Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
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#title setJointStiffness [RCBasic Doc]
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#header sub setJointStiffness( joint_id, stiffness)
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Sets how rigid a joint is
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Used with:
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#list ul
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#li Distance Joint
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#li Weld Joint
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#li Wheel Join
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#/list
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#ref GetJointStiffness
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