Finished documentation
Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
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#title setSpriteFixedRotation [RCBasic Doc]
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#header sub setSpriteFixedRotation( spr_id, flag)
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#header sub setSpriteFixedRotation( spr_id, flag )
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Prevents sprite from being rotated by any forces applied to it
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#ref spriteIsFixedRotation
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