Finished documentation
Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
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#title setSpriteLinearVelocity [RCBasic Doc]
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#header sub setSpriteLinearVelocity( spr_id, x, y)
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Sets a sprite's linear velocity
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#ref GetSpriteLinearVelocity
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