Updated docs

This commit is contained in:
n00b
2024-12-15 23:12:45 -05:00
parent 7181b6924a
commit 3a03aaa148
124 changed files with 518 additions and 202 deletions

View File

@@ -1,5 +1,5 @@
#title ComputeActorAngularImpulseDenominator [RCBasic Doc]
#header function ComputeActorAngularImpulseDenominator( actor, x, y, z)
#header function ComputeActorAngularImpulseDenominator( actor, x, y, z)
Computes a scalar value that represents how an actor will respond to an angular impulse at a given point, taking into account the actor's inertia tensor (which governs how the object resists rotation). This function is particularly useful in calculating the actor's rotational response to an impulse, typically during collision resolution or constraints involving rotation.