Updated docs

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#title createHingeConstraint [RCBasic Doc]
#header function createHingeConstraint( actorA, frameA, useReferenceFrameA )
#title CreateHingeConstraint [RCBasic Doc]
#header function CreateHingeConstraint( actorA, frameA, useReferenceFrameA )
Simulates a hinge joint, which allows two actors (or an actor and the world) to rotate around a single axis while restricting movement along the other axes. This is similar to the way a door swings on its hinges or how an elbow joint functions in the human body.