Changes to sprite animation system

* Changed the names of some of the functions
* Added functions for setting and returning the projection matrix of the active camera
* Added a function for getting the 2D screen coordinates from a 3D vector
* Added documentation for all the new functions
This commit is contained in:
n00b
2024-10-18 23:12:42 -04:00
parent 8f372bdf19
commit 5762c171ae
58 changed files with 457 additions and 5 deletions

View File

@@ -0,0 +1,9 @@
#title CreateSpriteAnimation [RCBasic Doc]
#header Function CreateSpriteAnimation(sprite, anim_length, speed)
Returns a new sprite animation id
#list ul
#li anim_length - number of frames in the animation
#li speed - frames per second for the animation
#/list