Changes to sprite animation system
* Changed the names of some of the functions * Added functions for setting and returning the projection matrix of the active camera * Added a function for getting the 2D screen coordinates from a 3D vector * Added documentation for all the new functions
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doc/files/loadmeshfroman8.txt
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doc/files/loadmeshfroman8.txt
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#title LoadMeshFromAN8 [RCBasic Doc]
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#header Function LoadMeshFromAN8(an8_project, an8_scene$)
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Loads the figures in an anim8or scene as a mesh
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Note: This only loads figures from a scene and it loads meshes not anim8or objects
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#ref LoadAN8 LoadMesh LoadMeshFromArchive
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