Changes to sprite animation system
* Changed the names of some of the functions * Added functions for setting and returning the projection matrix of the active camera * Added a function for getting the 2D screen coordinates from a 3D vector * Added documentation for all the new functions
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doc/files/scalesprite.txt
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doc/files/scalesprite.txt
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#title ScaleSprite [RCBasic Doc]
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#header Sub ScaleSprite(sprite, x, y)
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Sets the scale of a sprite relative to its current scale
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#ref SetSpriteScale GetSpriteScale
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