Changes to sprite animation system

* Changed the names of some of the functions
* Added functions for setting and returning the projection matrix of the active camera
* Added a function for getting the 2D screen coordinates from a 3D vector
* Added documentation for all the new functions
This commit is contained in:
n00b
2024-10-18 23:12:42 -04:00
parent 8f372bdf19
commit 5762c171ae
58 changed files with 457 additions and 5 deletions

7
doc/files/spritex.txt Normal file
View File

@@ -0,0 +1,7 @@
#title SpriteX [RCBasic Doc]
#header Function SpriteX(sprite)
Returns the X position of a sprite on a canvas
#ref SpriteY SetSpritePosition GetSpritePosition