Add mult-shape sprites and actors

This commit is contained in:
n00b87
2026-02-16 03:07:18 -06:00
parent 72ecdc046e
commit 5779e59cdd
10 changed files with 723 additions and 14 deletions

View File

@@ -1,5 +1,5 @@
# depslib dependency file v1.0
1764140917 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
1769580220 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
"rc_os_defines.h"
<emscripten.h>
<sys/param.h>
@@ -37,7 +37,7 @@
1763959134 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
<TargetConditionals.h>
1764140917 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
1769580609 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
1764140917 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h
"rc_os_defines.h"
@@ -1249,7 +1249,7 @@
1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/RealisticWater.h
<irrlicht.h>
1769130613 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx.h
1769579622 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx.h
"SDL.h"
<SDL2/SDL.h>
<irrlicht.h>
@@ -1275,7 +1275,7 @@
"rc_post_fx.h"
<irrtheora.h>
1769129955 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx_core.h
1771041726 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx_core.h
"SDL.h"
"btBulletDynamicsCommon.h"
"BulletSoftBody/btSoftRigidDynamicsWorld.h"
@@ -1310,7 +1310,7 @@
<irrlicht.h>
<iostream>
1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_sprite2D.h
1771199261 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_sprite2D.h
<irrlicht.h>
<box2d/box2d.h>
@@ -1584,7 +1584,7 @@
"LinearMath/btAlignedAllocator.h"
"LinearMath/btTransformUtil.h"
1760243468 /home/n00b/Projects/irrBullet/include/irrBullet.h
1771044021 /home/n00b/Projects/irrBullet/include/irrBullet.h
"irrBulletCompileConfig.h"
<btBulletDynamicsCommon.h>
<btBulletCollisionCommon.h>
@@ -1599,6 +1599,7 @@
"irrBulletGImpactMeshShape.h"
"irrBulletBvhTriangleMeshShape.h"
"irrBulletConvexHullShape.h"
"irrBulletCompoundShape.h"
"irrBulletMotionState.h"
"irrBulletRayCastVehicle.h"
"irrBulletCollisionObjectAffector.h"
@@ -2074,7 +2075,7 @@
<IAttributes.h>
<vector>
1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCollisionShape.h
1770929897 /home/n00b/Projects/irrBullet/include/irrBulletCollisionShape.h
<BulletCollision/CollisionShapes/btCollisionShape.h>
<vector3d.h>
<irrTypes.h>
@@ -2280,7 +2281,7 @@
"rc_gfx_core.h"
<irrtheora.h>
1764140917 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
1769580609 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
1760243468 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp
"irrBullet.h"
@@ -2502,7 +2503,7 @@
<SDL.h>
<SDL2/SDL.h>
1758412946 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h
1771231655 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h
"SDL.h"
<SDL2/SDL.h>
"rc_sprite2D.h"
@@ -2532,7 +2533,7 @@
1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_physics3D_base.h
"rc_gfx_core.h"
1769134196 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
1771135335 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
"ProjectiveTextures.h"
"rc_matrix.h"
@@ -2758,3 +2759,13 @@
<cstdlib>
"rc_gfx_core.h"
1771135300 /home/n00b/Projects/irrBullet/include/irrBulletCompoundShape.h
"irrBulletCollisionShape.h"
<vector>
1771135300 source:/home/n00b/Projects/irrBullet/src/irrBulletCompoundShape.cpp
<ISceneNode.h>
"btBulletDynamicsCommon.h"
"btBulletCollisionCommon.h"
"irrBulletCompoundShape.h"