Add mult-shape sprites and actors
This commit is contained in:
@@ -1,5 +1,5 @@
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# depslib dependency file v1.0
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1764140917 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
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1769580220 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
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"rc_os_defines.h"
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<emscripten.h>
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<sys/param.h>
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@@ -37,7 +37,7 @@
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1763959134 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
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<TargetConditionals.h>
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1764140917 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
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1769580609 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
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1764140917 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h
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"rc_os_defines.h"
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@@ -1249,7 +1249,7 @@
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1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/RealisticWater.h
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<irrlicht.h>
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1769130613 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx.h
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1769579622 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx.h
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"SDL.h"
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<SDL2/SDL.h>
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<irrlicht.h>
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@@ -1275,7 +1275,7 @@
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"rc_post_fx.h"
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<irrtheora.h>
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1769129955 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx_core.h
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1771041726 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx_core.h
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"SDL.h"
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"btBulletDynamicsCommon.h"
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"BulletSoftBody/btSoftRigidDynamicsWorld.h"
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@@ -1310,7 +1310,7 @@
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<irrlicht.h>
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<iostream>
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1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_sprite2D.h
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1771199261 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_sprite2D.h
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<irrlicht.h>
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<box2d/box2d.h>
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@@ -1584,7 +1584,7 @@
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"LinearMath/btAlignedAllocator.h"
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"LinearMath/btTransformUtil.h"
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1760243468 /home/n00b/Projects/irrBullet/include/irrBullet.h
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1771044021 /home/n00b/Projects/irrBullet/include/irrBullet.h
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"irrBulletCompileConfig.h"
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<btBulletDynamicsCommon.h>
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<btBulletCollisionCommon.h>
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@@ -1599,6 +1599,7 @@
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"irrBulletGImpactMeshShape.h"
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"irrBulletBvhTriangleMeshShape.h"
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"irrBulletConvexHullShape.h"
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"irrBulletCompoundShape.h"
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"irrBulletMotionState.h"
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"irrBulletRayCastVehicle.h"
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"irrBulletCollisionObjectAffector.h"
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@@ -2074,7 +2075,7 @@
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<IAttributes.h>
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<vector>
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1760243468 /home/n00b/Projects/irrBullet/include/irrBulletCollisionShape.h
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1770929897 /home/n00b/Projects/irrBullet/include/irrBulletCollisionShape.h
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<BulletCollision/CollisionShapes/btCollisionShape.h>
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<vector3d.h>
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<irrTypes.h>
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@@ -2280,7 +2281,7 @@
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"rc_gfx_core.h"
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<irrtheora.h>
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1764140917 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
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1769580609 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
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1760243468 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp
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"irrBullet.h"
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@@ -2502,7 +2503,7 @@
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<SDL.h>
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<SDL2/SDL.h>
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1758412946 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h
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1771231655 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_spritelib.h
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"SDL.h"
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<SDL2/SDL.h>
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"rc_sprite2D.h"
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@@ -2532,7 +2533,7 @@
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1758412944 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_physics3D_base.h
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"rc_gfx_core.h"
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1769134196 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
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1771135335 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
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"ProjectiveTextures.h"
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"rc_matrix.h"
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@@ -2758,3 +2759,13 @@
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<cstdlib>
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"rc_gfx_core.h"
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1771135300 /home/n00b/Projects/irrBullet/include/irrBulletCompoundShape.h
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"irrBulletCollisionShape.h"
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<vector>
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1771135300 source:/home/n00b/Projects/irrBullet/src/irrBulletCompoundShape.cpp
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<ISceneNode.h>
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"btBulletDynamicsCommon.h"
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"btBulletCollisionCommon.h"
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"irrBulletCompoundShape.h"
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