Added post processing effects and custom render process functions
This commit is contained in:
@@ -30,3 +30,10 @@ function GetSpriteCanvasBilinearFilter( c_num )
|
||||
function GetSpriteCanvasPhysics( c_num )
|
||||
function SetSpriteCanvasRenderPriority( c_num, priority, order )
|
||||
sub GetSpriteCanvasRenderPriority( c_num, ByRef priority, ByRef order )
|
||||
function AddPostEffect( c_num, effect_type )
|
||||
sub RemovePostEffect( c_num, effect_num )
|
||||
sub SetPostEffectProperty( c_num, effect_num, property, property_value )
|
||||
function GetPostEffectProperty( c_num, effect_num, property)
|
||||
sub ClearPostEffects( c_num )
|
||||
sub SetPostEffectActive( c_num, effect_num, flag )
|
||||
function PostEffectIsActive( c_num, effect_num )
|
||||
|
||||
Reference in New Issue
Block a user