Added post processing effects and custom render process functions
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@@ -455,7 +455,7 @@ void rc_net_udp_closeSocket(int socket)
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int rc_net_udp_sendData(int slot, std::string host, Uint16 port, std::string s_data)
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{
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if(socket < 0 || socket >= rc_udp_socket.size())
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if(slot < 0 || slot >= rc_udp_socket.size())
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return 0;
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IPaddress srvadd;
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