Check for constant name in SetMaterialConstant and GetMaterialConstant ignores case
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@@ -1,40 +1,33 @@
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@@ -47,17 +40,24 @@
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@@ -5,6 +5,7 @@
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//don't forget to include the CShader source
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//don't forget to include the CShader source
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#include "CShader.h"
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#include "CShader.h"
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#include "rc_fx_shaders.h"
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#include "rc_fx_shaders.h"
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#include "rc_stdlib.h"
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#define RC_FX_MATERIAL_BASE_INDEX 128
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#define RC_FX_MATERIAL_BASE_INDEX 128
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@@ -666,9 +667,12 @@ void rc_setMaterialConstant(int material_id, std::string m_constant, double n1,
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float m_constant_value[] = {n1, n2, n3, n4};
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float m_constant_value[] = {n1, n2, n3, n4};
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m_constant = rc_intern_trim(rc_intern_lcase(m_constant));
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for(int i = 0; i < rc_material[material_id].shader->getUniformVariableCount(); i++)
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for(int i = 0; i < rc_material[material_id].shader->getUniformVariableCount(); i++)
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{
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{
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std::string u_var(rc_material[material_id].shader->getUniformVariable(i)->name.c_str());
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std::string u_var(rc_material[material_id].shader->getUniformVariable(i)->name.c_str());
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u_var = rc_intern_trim(rc_intern_lcase(u_var));
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if(u_var.compare(m_constant)==0)
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if(u_var.compare(m_constant)==0)
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{
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{
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rc_material[material_id].shader->getUniformVariable(i)->value = m_constant_value;
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rc_material[material_id].shader->getUniformVariable(i)->value = m_constant_value;
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@@ -690,9 +694,12 @@ void rc_getMaterialConstant(int material_id, std::string m_constant, double* n1,
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*n3 = 0;
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*n3 = 0;
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*n4 = 0;
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*n4 = 0;
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m_constant = rc_intern_trim(rc_intern_lcase(m_constant));
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for(int i = 0; i < rc_material[material_id].shader->getUniformVariableCount(); i++)
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for(int i = 0; i < rc_material[material_id].shader->getUniformVariableCount(); i++)
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{
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{
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std::string u_var(rc_material[material_id].shader->getUniformVariable(i)->name.c_str());
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std::string u_var(rc_material[material_id].shader->getUniformVariable(i)->name.c_str());
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u_var = rc_intern_trim(rc_intern_lcase(u_var));
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if(u_var.compare(m_constant)==0)
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if(u_var.compare(m_constant)==0)
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{
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{
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switch(rc_material[material_id].shader->getUniformVariable(i)->type)
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switch(rc_material[material_id].shader->getUniformVariable(i)->type)
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@@ -2559,10 +2559,11 @@
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<vector>
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<vector>
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<algorithm>
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<algorithm>
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1755127114 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_fx_materials.h
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1755137987 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_fx_materials.h
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<irrlicht.h>
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<irrlicht.h>
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"CShader.h"
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"rc_fx_shaders.h"
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"rc_stdlib.h"
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1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/CShader.h
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1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/CShader.h
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<File name="rc_stdlib.h" open="0" top="0" tabpos="15" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
<File name="rc_defines.h" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||||
<Cursor>
|
<Cursor>
|
||||||
<Cursor1 position="10485" topLine="441" />
|
<Cursor1 position="190390" topLine="2847" />
|
||||||
</Cursor>
|
</Cursor>
|
||||||
</File>
|
</File>
|
||||||
<File name="rc_geometry.h" open="0" top="0" tabpos="20" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
<File name="camera.h" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||||
<Cursor>
|
<Cursor>
|
||||||
<Cursor1 position="20919" topLine="652" />
|
<Cursor1 position="4758" topLine="241" />
|
||||||
</Cursor>
|
</Cursor>
|
||||||
</File>
|
</File>
|
||||||
<File name="rc_gfx_core.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
<File name="gui_freetype_font.cpp" open="0" top="0" tabpos="24" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||||
<Cursor>
|
<Cursor>
|
||||||
<Cursor1 position="23585" topLine="785" />
|
<Cursor1 position="792" topLine="0" />
|
||||||
|
</Cursor>
|
||||||
|
</File>
|
||||||
|
<File name="../../irrBullet/src/irrBulletSoftBody.cpp" open="0" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||||
|
<Cursor>
|
||||||
|
<Cursor1 position="885" topLine="2" />
|
||||||
|
</Cursor>
|
||||||
|
</File>
|
||||||
|
<File name="rc_test.h" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||||
|
<Cursor>
|
||||||
|
<Cursor1 position="115" topLine="0" />
|
||||||
|
</Cursor>
|
||||||
|
</File>
|
||||||
|
<File name="rc_tilemap.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||||
|
<Cursor>
|
||||||
|
<Cursor1 position="243" topLine="26" />
|
||||||
|
</Cursor>
|
||||||
|
</File>
|
||||||
|
<File name="../../irrBullet/src/irrBulletWorld.cpp" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||||
|
<Cursor>
|
||||||
|
<Cursor1 position="18445" topLine="18" />
|
||||||
</Cursor>
|
</Cursor>
|
||||||
</File>
|
</File>
|
||||||
</CodeBlocks_layout_file>
|
</CodeBlocks_layout_file>
|
||||||
|
|||||||
Reference in New Issue
Block a user