Added docs and project management tool update

This commit is contained in:
n00b
2024-10-06 01:39:47 -04:00
parent 00309fa481
commit 641c5c86ca
1544 changed files with 10572 additions and 2904 deletions

View File

@@ -0,0 +1,6 @@
#title ComputeActorImpulseDenominator [RCBasic Doc]
#header function ComputeActorImpulseDenominator( actor, pos_x, pos_y, pos_z, normal_x, normal_y, normal_z)
Computes a scalar value related to how a rigid body will respond to an applied impulse at a given point. Its primarily used internally in the physics engine to calculate how an objects mass, inertia, and shape will affect the outcome of impulses, particularly in collisions or constraints like contact points between objects.
#ref ComputeActorAngularImpulseDenominator