Updated material types in documentation
This commit is contained in:
@@ -44,6 +44,7 @@
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<Add directory="/home/n00b/Projects/RCIrrlicht/lib/Linux" />
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<Add directory="/home/n00b/Projects/steamworks_sdk_162/sdk/redistributable_bin/linux64" />
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</Linker>
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<Unit filename="../../an8-parser/an8parser.h" />
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<Unit filename="../../irrBullet/src/irrBullet.cpp" />
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<Unit filename="../../irrBullet/src/irrBulletBoxShape.cpp" />
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<Unit filename="../../irrBullet/src/irrBulletBvhTriangleMeshShape.cpp" />
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@@ -1,11 +1,10 @@
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# depslib dependency file v1.0
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1752028340 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
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1754545071 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
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"rc_os_defines.h"
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<emscripten.h>
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<sys/param.h>
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<sys/param.h>
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<windows.h>
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<android_native_app_glue.h>
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<jni.h>
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<sys/param.h>
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<algorithm>
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@@ -37,7 +36,7 @@
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1753538775 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
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<TargetConditionals.h>
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1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
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1754605794 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
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1748042868 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h
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"rc_os_defines.h"
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@@ -2277,7 +2276,7 @@
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"rc_gfx_core.h"
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<irrtheora.h>
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1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
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1754605794 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
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1724469097 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp
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"irrBullet.h"
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@@ -2560,7 +2559,7 @@
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<vector>
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<algorithm>
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1752028340 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_fx_materials.h
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1755127114 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_fx_materials.h
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<irrlicht.h>
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"CShader.h"
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"rc_fx_shaders.h"
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@@ -2,9 +2,9 @@
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<CodeBlocks_layout_file>
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<FileVersion major="1" minor="0" />
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<ActiveTarget name="Debug" />
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<File name="rc_scene.h" open="0" top="0" tabpos="30" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="rc_actor_material.h" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="1298" topLine="28" />
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<Cursor1 position="4259" topLine="166" />
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</Cursor>
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</File>
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<File name="gui_freetype_font.cpp" open="0" top="0" tabpos="24" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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@@ -12,197 +12,29 @@
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<Cursor1 position="792" topLine="0" />
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</Cursor>
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</File>
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<File name="../../irrBullet/src/irrBulletGhostObject.cpp" open="0" top="0" tabpos="13" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="1861" topLine="27" />
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</Cursor>
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</File>
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<File name="rc_matrix.h" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="34977" topLine="1288" />
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</Cursor>
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</File>
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<File name="rc_audio.h" open="0" top="0" tabpos="18" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="6531" topLine="311" />
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</Cursor>
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</File>
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<File name="rc_sprite_physics.h" open="0" top="0" tabpos="38" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="16031" topLine="523" />
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</Cursor>
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</File>
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<File name="rc_net.h" open="0" top="0" tabpos="13" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="3769" topLine="186" />
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</Cursor>
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</File>
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<File name="../../irrBullet/src/irrBulletCollisionObject.cpp" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="322" topLine="4" />
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</Cursor>
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</File>
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<File name="CShader.h" open="0" top="0" tabpos="25" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="2314" topLine="101" />
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</Cursor>
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</File>
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<File name="rc_stdlib.h" open="1" top="0" tabpos="15" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="10485" topLine="441" />
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</Cursor>
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</File>
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<File name="rc_sprite2D.h" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="558" topLine="13" />
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</Cursor>
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</File>
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<File name="../../irrBullet/src/irrBulletWorld.cpp" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="18445" topLine="18" />
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</Cursor>
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</File>
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<File name="rc_spritelib.h" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="47918" topLine="1637" />
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</Cursor>
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</File>
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<File name="ProjectiveTextures.cpp" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="348" topLine="166" />
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</Cursor>
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</File>
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<File name="rc_base_actor.h" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="20648" topLine="768" />
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</Cursor>
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</File>
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<File name="rc_particles.h" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="6262" topLine="615" />
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</Cursor>
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</File>
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<File name="../../irrBullet/src/irrBulletcommon.cpp" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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||||
<Cursor1 position="924" topLine="6" />
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</Cursor>
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</File>
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<File name="rc_tilelib.h" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="6694" topLine="319" />
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</Cursor>
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</File>
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<File name="../../irrBullet/src/irrBullet.cpp" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="0" topLine="7" />
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</Cursor>
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</File>
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<File name="rc_gfx_core.h" open="1" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="23585" topLine="785" />
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</Cursor>
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</File>
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<File name="main.cpp" open="1" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="133759" topLine="4444" />
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</Cursor>
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</File>
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<File name="rc_gfx.h" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="12582" topLine="397" />
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</Cursor>
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</File>
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<File name="rc_test.h" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="115" topLine="0" />
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</Cursor>
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</File>
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<File name="rc_fx_materials.h" open="0" top="0" tabpos="22" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="16692" topLine="566" />
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</Cursor>
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<Folding>
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<Collapse line="47" />
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</Folding>
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</File>
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<File name="gui_freetype_font.h" open="0" top="0" tabpos="23" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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||||
<Cursor1 position="183" topLine="0" />
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</Cursor>
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</File>
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<File name="rc_constraint.h" open="0" top="0" tabpos="15" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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||||
<Cursor1 position="8391" topLine="231" />
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||||
</Cursor>
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</File>
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<File name="rc_actor_physics.h" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="0" topLine="0" />
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||||
</Cursor>
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||||
</File>
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<File name="rc_joints.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="310" topLine="0" />
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||||
</Cursor>
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</File>
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<File name="rc_font.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<File name="rc_fx_shaders.h" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="0" topLine="0" />
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||||
</Cursor>
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||||
</File>
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<File name="rc_mesh.h" open="1" top="0" tabpos="16" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="1830" topLine="71" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="rc_steam.cpp" open="1" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="1410" topLine="0" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="rc_actor_material.h" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="37265" topLine="1296" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="rc_tilemap.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="243" topLine="26" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="../../irrBullet/src/irrBulletSoftBody.cpp" open="0" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="885" topLine="2" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="../../irrBullet/src/irrBulletCollisionCallBackInformation.cpp" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<File name="rc_sprite2D.h" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="1253" topLine="0" />
|
||||
<Cursor1 position="558" topLine="13" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="rc_geometry.h" open="0" top="0" tabpos="20" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<File name="rc_constraint.h" open="0" top="0" tabpos="15" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="20919" topLine="652" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="rc_media.h" open="1" top="1" tabpos="17" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="72119" topLine="2480" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="rc_steam_lib.h" open="1" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="1942" topLine="71" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="rc_os_defines.h" open="1" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="984" topLine="38" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="rc_windowclose.h" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
|
||||
<Cursor1 position="23822" topLine="643" />
|
||||
<Cursor1 position="8391" topLine="231" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="rc_defines.h" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
@@ -210,54 +42,224 @@
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||||
<Cursor1 position="190390" topLine="2847" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="rc_steam.h" open="1" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<File name="../../irrBullet/src/irrBulletCollisionObject.cpp" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
|
||||
<Cursor1 position="322" topLine="4" />
|
||||
</Cursor>
|
||||
</File>
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||||
<File name="rc_tilelib.h" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="6694" topLine="319" />
|
||||
</Cursor>
|
||||
</File>
|
||||
<File name="rc_spritelib.h" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="47918" topLine="1604" />
|
||||
</Cursor>
|
||||
</File>
|
||||
<File name="ProjectiveTextures.cpp" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="348" topLine="166" />
|
||||
</Cursor>
|
||||
</File>
|
||||
<File name="rc_steam.h" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="854" topLine="0" />
|
||||
</Cursor>
|
||||
</File>
|
||||
<File name="ProjectiveTextures.h" open="0" top="0" tabpos="34" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="rc_windowclose.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="110" topLine="0" />
|
||||
<Cursor1 position="23822" topLine="643" />
|
||||
</Cursor>
|
||||
</File>
|
||||
<File name="rc_gfx3D.h" open="0" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="rc_audio.h" open="0" top="0" tabpos="18" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="565" topLine="0" />
|
||||
<Cursor1 position="6531" topLine="311" />
|
||||
</Cursor>
|
||||
</File>
|
||||
<File name="rc_actor_animation.h" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="rc_net.h" open="0" top="0" tabpos="13" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="9592" topLine="289" />
|
||||
<Cursor1 position="3769" topLine="186" />
|
||||
</Cursor>
|
||||
</File>
|
||||
<File name="camera.h" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="../../irrBullet/src/irrBulletGhostObject.cpp" open="0" top="0" tabpos="13" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="4758" topLine="241" />
|
||||
<Cursor1 position="1861" topLine="27" />
|
||||
</Cursor>
|
||||
</File>
|
||||
<File name="../../irrBullet/src/irrBulletRigidBody.cpp" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<File name="main.cpp" open="0" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="2248" topLine="493" />
|
||||
<Cursor1 position="133759" topLine="4444" />
|
||||
</Cursor>
|
||||
</File>
|
||||
<File name="rc_video.h" open="0" top="0" tabpos="21" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
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|
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|
||||
Reference in New Issue
Block a user