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doc/doc_files/opencanvas.html
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103
doc/doc_files/opencanvas.html
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<!DOCTYPE html>
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<html>
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<head>
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<style>
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table, th, td { border: 1px solid black; } th, td { padding: 10px; }
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body { background-color: #064066; color: #FFFFFF; }
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a { color: #40bfb8; }
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a::before {
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content: "---";
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color: #064066;
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}
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list-style-type: none;
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}
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.box {
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cursor: pointer;
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-webkit-user-select: none; /* Safari 3.1+ */
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-moz-user-select: none; /* Firefox 2+ */
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-ms-user-select: none; /* IE 10+ */
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user-select: none;
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font-weight: bold;
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//color: dodgerblue;
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color: #40bfb8;
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}
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.nested {
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display: none;
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}
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.active {
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display: block;
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}
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</style>
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<meta content="text/html; charset=UTF-8" http-equiv="content-type">
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<title>OpenCanvas [RCBasic Doc] </title>
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</head>
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<body>
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<p><h1>function OpenCanvas( w, h, viewport_x, viewport_y, viewport_w, viewport_h, mode) </h1></p>
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<p>
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Returns a canvas for 2D drawing and text rendering
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</p>
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<ul>
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<li>
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w, h - The full size of the canvas
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</li>
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<li>
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viewport_x, viewport_y - Where to show the canvas in the window
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</li>
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<li>
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viewport_w, viewport_h - The size of the viewport. For example, a 100 x 100 viewport means that no matter how big the canvas is, only an area of 100 x 100 pixels is displayed.
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</li>
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<li>
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mode - Set this to 0 for a solid canvas and 1 for a color keyed canvas.
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</li>
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</ul>
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<br><p>Related:
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<a href="opencanvas3d.html">OpenCanvas3D</a>
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<a href="opencanvasspritelayer.html">OpenCanvasSpriteLayer</a>
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</p>
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<p>
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</body>
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</html>
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