Fixed Shadow Rendering

* Fixed Shadow rendering
* Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
This commit is contained in:
n00b87
2025-09-29 01:20:51 -05:00
parent d63195de3b
commit 715098d200
39 changed files with 1256 additions and 407 deletions

View File

@@ -9,6 +9,38 @@
<body>
<p><h2>function GetAntiAliasMode( ) </h2></p>
<p>
Returns the anti-alias mode for draw image commands
</p>
<p>
Possible modes
</p>
<ul>
<li>
AA_MODE_OFF
</li>
<li>
AA_MODE_SIMPLE
</li>
<li>
AA_MODE_QUALITY
</li>
<li>
AA_MODE_LINE_SMOOTH
</li>
<li>
AA_MODE_POINT_SMOOTH
</li>
<li>
AA_MODE_FULL_BASIC
</li>
<li>
AA_MODE_ALPHA_TO_COVERAGE
</li>
</ul>
<br><p>Related:
<a href="setantialiasmode.html">SetAntiAliasMode</a>
</p>
<p>
</body>
</html>