Fixed Shadow Rendering

* Fixed Shadow rendering
* Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
This commit is contained in:
n00b87
2025-09-29 01:20:51 -05:00
parent d63195de3b
commit 715098d200
39 changed files with 1256 additions and 407 deletions

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<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" href="style.css">
<meta content="text/html; charset=UTF-8" http-equiv="content-type">
<title>GetSpriteCanvasPhysics [RCBasic Doc] </title>
</head>
<body>
<p><h2>function GetSpriteCanvasPhysics( c_num ) </h2></p>
<p>
Returns the physics stage of a sprite canvas
</p>
<p>
Return values can be true or false
</p>
<br><p>Related:
<a href="setcanvasphysics2d.html">SetCanvasPhysics2D</a>
</p>
<p>
</body>
</html>