Fixed Shadow Rendering

* Fixed Shadow rendering
* Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
This commit is contained in:
n00b87
2025-09-29 01:20:51 -05:00
parent d63195de3b
commit 715098d200
39 changed files with 1256 additions and 407 deletions

View File

@@ -1683,6 +1683,14 @@ ul, #myUL {
<li><a href="recalculatemeshboundingbox.html" target="main">ReCalculateMeshBoundingBox</a></li>
<li><a href="makeplanartexturemap.html" target="main">MakePlanarTextureMap</a></li>
<li><a href="recalculatemeshnormals.html" target="main">ReCalculateMeshNormals</a></li>
<li><a href="getmeshpolygoncount.html" target="main">GetMeshPolygonCount</a></li>
<li><a href="flipmeshsurfaces.html" target="main">FlipMeshSurfaces</a></li>
</ul>
</li>