Fixed Shadow Rendering
* Fixed Shadow rendering * Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
This commit is contained in:
4
doc/files/flipmeshsurfaces.txt
Normal file
4
doc/files/flipmeshsurfaces.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
#title FlipMeshSurfaces [RCBasic Doc]
|
||||
#header Sub FlipMeshSurfaces( mesh )
|
||||
|
||||
Changes the facing direction of triangles in a mesh
|
||||
Reference in New Issue
Block a user