Fixed Shadow Rendering

* Fixed Shadow rendering
* Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
This commit is contained in:
n00b87
2025-09-29 01:20:51 -05:00
parent d63195de3b
commit 715098d200
39 changed files with 1256 additions and 407 deletions

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@@ -1,4 +1,17 @@
#title GetAntiAliasMode [RCBasic Doc]
#header function GetAntiAliasMode( )
Returns the anti-alias mode for draw image commands
Possible modes
#list
#li AA_MODE_OFF
#li AA_MODE_SIMPLE
#li AA_MODE_QUALITY
#li AA_MODE_LINE_SMOOTH
#li AA_MODE_POINT_SMOOTH
#li AA_MODE_FULL_BASIC
#li AA_MODE_ALPHA_TO_COVERAGE
#/list
#ref SetAntiAliasMode