Fixed Shadow Rendering
* Fixed Shadow rendering * Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
This commit is contained in:
4
doc/files/getmeshpolygoncount.txt
Normal file
4
doc/files/getmeshpolygoncount.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
#title GetMeshPolygonCount [RCBasic Doc]
|
||||
#header Function GetMeshPolygonCount( mesh )
|
||||
|
||||
Returns the number of polygons in a mesh
|
||||
Reference in New Issue
Block a user