Added Sprite Physics and Joints

This commit is contained in:
n00b
2024-10-27 23:24:37 -04:00
parent d49b9f5d58
commit 8f1b72a8e2
125 changed files with 9264 additions and 1223 deletions

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<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" href="style.css">
<meta content="text/html; charset=UTF-8" http-equiv="content-type">
<title>LoadMesh [RCBasic Doc] </title>
</head>
<body>
<p><h2>function LoadMesh( mesh_file$ ) </h2></p>
<p>
Returns a mesh id for the loaded mesh
</p>
<p>
Supported formats
</p>
<ul>
<li>
Animated objects:
<ul>
<li>
B3D files (.b3d, r, skeleton)
</li>
<li>
Microsoft DirectX (.x, r) (binary & text, skeleton)
</li>
<li>
Milkshape (.ms3d, r, skeleton)
</li>
<li>
Quake 3 models (.md3, r, morph)
</li>
<li>
Quake 2 models (.md2, r, morph)
</li>
</ul>
</li>
<li>
Static objects:
<ul>
<li>
Irrlicht scenes (.irr, r/w)
</li>
<li>
Irrlicht static meshes (.irrmesh, r/w)
</li>
<li>
3D Studio meshes (.3ds, r)
</li>
<li>
Alias Wavefront Maya (.obj, r/w)
</li>
<li>
Lightwave Objects (.lwo, r)
</li>
<li>
COLLADA 1.4 (.xml, .dae, r/w)
</li>
<li>
OGRE meshes (.mesh, r)
</li>
<li>
My3DTools 3 (.my3D, r)
</li>
<li>
Pulsar LMTools (.lmts, r)
</li>
<li>
Quake 3 levels (.bsp, r)
</li>
<li>
DeleD (.dmf, r)
</li>
<li>
FSRad oct (.oct, r)
</li>
<li>
Cartography shop 4 (.csm, r)
</li>
<li>
STL 3D files (.stl, r/w)
</li>
<li>
PLY 3D files (.ply, r/w)
</li>
</ul>
</li>
</ul>
<br><p>Related:
<a href="loadmeshfromarchive.html">LoadMeshFromArchive</a>
</p>
<p>
</body>
</html>

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<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" href="style.css">
<meta content="text/html; charset=UTF-8" http-equiv="content-type">
<title>LoadMeshFromArchive [RCBasic Doc] </title>
</head>
<body>
<p><h2>function LoadMeshFromArchive( archive$, mesh_file$ ) </h2></p>
<p>
Returns a mesh id for the loaded mesh from an archive (*.zip, *.pak, etc.)
</p>
<p>
Supported formats
</p>
<ul>
<li>
Animated objects:
<ul>
<li>
B3D files (.b3d, r, skeleton)
</li>
<li>
Microsoft DirectX (.x, r) (binary & text, skeleton)
</li>
<li>
Milkshape (.ms3d, r, skeleton)
</li>
<li>
Quake 3 models (.md3, r, morph)
</li>
<li>
Quake 2 models (.md2, r, morph)
</li>
</ul>
</li>
<li>
Static objects:
<ul>
<li>
Irrlicht scenes (.irr, r/w)
</li>
<li>
Irrlicht static meshes (.irrmesh, r/w)
</li>
<li>
3D Studio meshes (.3ds, r)
</li>
<li>
Alias Wavefront Maya (.obj, r/w)
</li>
<li>
Lightwave Objects (.lwo, r)
</li>
<li>
COLLADA 1.4 (.xml, .dae, r/w)
</li>
<li>
OGRE meshes (.mesh, r)
</li>
<li>
My3DTools 3 (.my3D, r)
</li>
<li>
Pulsar LMTools (.lmts, r)
</li>
<li>
Quake 3 levels (.bsp, r)
</li>
<li>
DeleD (.dmf, r)
</li>
<li>
FSRad oct (.oct, r)
</li>
<li>
Cartography shop 4 (.csm, r)
</li>
<li>
STL 3D files (.stl, r/w)
</li>
<li>
PLY 3D files (.ply, r/w)
</li>
</ul>
</li>
</ul>
<br><p>Related:
<a href="loadmesh.html">LoadMesh</a>
</p>
<p>
</body>
</html>

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@@ -3,7 +3,74 @@
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="style.css">
<style>
table, th, td { border: 1px solid black; } th, td { padding: 10px; }
body { background-color: #064066; color: #FFFFFF; }
a { color: #40bfb8; }
a::before {
content: "---";
font-family: monospace, monospace;
display: inline-block;
margin-right: 6px;
color: #064066;
}
.rc_number { color: #800000; }
.rc_string { color: green; }
.rc_keyword { color: blue; font-weight: bold; }
.rc_comment { color: #0A0A0A; }
#rc_code { font-family: Consolas,"courier new"; background-color: #f1f1f1; padding: 2px; font-size: 105%; }
ul, #myUL {
list-style-type: none;
}
#myUL {
margin: 0;
padding: 0;
}
.box {
cursor: pointer;
-webkit-user-select: none; /* Safari 3.1+ */
-moz-user-select: none; /* Firefox 2+ */
-ms-user-select: none; /* IE 10+ */
user-select: none;
}
.box::before {
content: "[+]";
font-family: monospace, monospace;
font-weight: bold;
color: #40bfb8;
display: inline-block;
margin-right: 6px;
}
.box {
font-weight: bold;
color: #40bfb8;
text-decoration: underline;
}
.check-box::before {
content: "[-]";
font-family: monospace, monospace;
font-weight: bold;
//color: dodgerblue;
color: #40bfb8;
}
.nested {
display: none;
}
.active {
display: block;
}
</style>
<meta content="text/html; charset=UTF-8" http-equiv="content-type">
<title> RCBasic Library Reference </title>
@@ -1187,6 +1254,220 @@
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/deletespriteanimation.html" target="main">DeleteSpriteAnimation</a></li>
</ul>
</li>
</ul>
<ul id="myUL">
<li><span class="box">Sprite Physics</span>
<ul class="nested">
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspritecenter.html" target="main">getSpriteCenter</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setspritelinearvelocity.html" target="main">setSpriteLinearVelocity</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspritelinearvelocity.html" target="main">getSpriteLinearVelocity</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setspriteangularvelocity.html" target="main">setSpriteAngularVelocity</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspriteangularvelocity.html" target="main">getSpriteAngularVelocity</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/applyspriteforce.html" target="main">applySpriteForce</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/applyspritecentralforce.html" target="main">applySpriteCentralForce</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/applyspritetorque.html" target="main">applySpriteTorque</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/applyspritelinearimpulse.html" target="main">applySpriteLinearImpulse</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/applyspriteangularimpulse.html" target="main">applySpriteAngularImpulse</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspritemass.html" target="main">getSpriteMass</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspriteinertia.html" target="main">getSpriteInertia</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspriteworldpoint.html" target="main">getSpriteWorldPoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspriteworldvector.html" target="main">getSpriteWorldVector</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspritelocalpoint.html" target="main">getSpriteLocalPoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspritelocalvector.html" target="main">getSpriteLocalVector</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspritelinearvelocityfromlocalpoint.html" target="main">getSpriteLinearVelocityFromLocalPoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspritelinearvelocityfromworldpoint.html" target="main">getSpriteLinearVelocityFromWorldPoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspritelineardamping.html" target="main">getSpriteLinearDamping</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setspritelineardamping.html" target="main">setSpriteLinearDamping</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspriteangulardamping.html" target="main">getSpriteAngularDamping</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setspriteangulardamping.html" target="main">setSpriteAngularDamping</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getspritegravityscale.html" target="main">getSpriteGravityScale</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setspritegravityscale.html" target="main">setSpriteGravityScale</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setspritebullet.html" target="main">setSpriteBullet</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/spriteisbullet.html" target="main">spriteIsBullet</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setspritesleepallowed.html" target="main">setSpriteSleepAllowed</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/spritesleepallowed.html" target="main">spriteSleepAllowed</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setspriteawake.html" target="main">setSpriteAwake</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/spriteisawake.html" target="main">spriteIsAwake</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setspritefixedrotation.html" target="main">setSpriteFixedRotation</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/spriteisfixedrotation.html" target="main">spriteIsFixedRotation</a></li>
</ul>
</li>
</ul>
<ul id="myUL">
<li><span class="box">2D Constraints</span>
<ul class="nested">
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/createdistancejoint.html" target="main">createDistanceJoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/createfrictionjoint.html" target="main">createFrictionJoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/creategearjoint.html" target="main">createGearJoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/createmotorjoint.html" target="main">createMotorJoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/createprismaticjoint.html" target="main">createPrismaticJoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/createpulleyjoint.html" target="main">createPulleyJoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/createrevolutejoint.html" target="main">createRevoluteJoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/createweldjoint.html" target="main">createWeldJoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/createwheeljoint.html" target="main">createWheelJoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointworldanchora.html" target="main">getJointWorldAnchorA</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointworldanchorb.html" target="main">getJointWorldAnchorB</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointreactionforce.html" target="main">getJointReactionForce</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointreactiontorque.html" target="main">getJointReactionTorque</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointlocalanchora.html" target="main">getJointLocalAnchorA</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointlocalanchorb.html" target="main">getJointLocalAnchorB</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointlength.html" target="main">setJointLength</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointlength.html" target="main">getJointLength</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointminlength.html" target="main">setJointMinLength</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointminlength.html" target="main">getJointMinLength</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointmaxlength.html" target="main">setJointMaxLength</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointmaxlength.html" target="main">getJointMaxLength</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointcurrentlength.html" target="main">getJointCurrentLength</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointstiffness.html" target="main">setJointStiffness</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointstiffness.html" target="main">getJointStiffness</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointdamping.html" target="main">setJointDamping</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointdamping.html" target="main">getJointDamping</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointmaxforce.html" target="main">setJointMaxForce</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointmaxforce.html" target="main">getJointMaxForce</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointmaxtorque.html" target="main">setJointMaxTorque</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointmaxtorque.html" target="main">getJointMaxTorque</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointcorrectionfactor.html" target="main">setJointCorrectionFactor</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointcorrectionfactor.html" target="main">getJointCorrectionFactor</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointratio.html" target="main">setJointRatio</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointratio.html" target="main">getJointRatio</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointlinearoffset.html" target="main">setJointLinearOffset</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointlinearoffset.html" target="main">getJointLinearOffset</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointangularoffset.html" target="main">setJointAngularOffset</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointangularoffset.html" target="main">getJointAngularOffset</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointlocalaxisa.html" target="main">getJointLocalAxisA</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointreferenceangle.html" target="main">getJointReferenceAngle</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointtranslation.html" target="main">getJointTranslation</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointspeed.html" target="main">getJointSpeed</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/jointislimitenabled.html" target="main">jointIsLimitEnabled</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/enablejointlimit.html" target="main">enableJointLimit</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointlowerlimit.html" target="main">getJointLowerLimit</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointupperlimit.html" target="main">getJointUpperLimit</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointlimits.html" target="main">setJointLimits</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/jointmotorisenabled.html" target="main">jointMotorIsEnabled</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/enablejointmotor.html" target="main">enableJointMotor</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointmotorspeed.html" target="main">setJointMotorSpeed</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointmotorspeed.html" target="main">getJointMotorSpeed</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointmaxmotorforce.html" target="main">setJointMaxMotorForce</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointmaxmotorforce.html" target="main">getJointMaxMotorForce</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointmotorforce.html" target="main">getJointMotorForce</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointmaxmotortorque.html" target="main">setJointMaxMotorTorque</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointmaxmotortorque.html" target="main">getJointMaxMotorTorque</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointmotortorque.html" target="main">getJointMotorTorque</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointgroundanchora.html" target="main">getJointGroundAnchorA</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointgroundanchorb.html" target="main">getJointGroundAnchorB</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointlengtha.html" target="main">getJointLengthA</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointlengthb.html" target="main">getJointLengthB</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointcurrentlengtha.html" target="main">getJointCurrentLengthA</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointcurrentlengthb.html" target="main">getJointCurrentLengthB</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setjointorigin.html" target="main">setJointOrigin</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointangle.html" target="main">getJointAngle</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointlinearspeed.html" target="main">getJointLinearSpeed</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getjointangularspeed.html" target="main">getJointAngularSpeed</a></li>
</ul>
</li>
</ul>
@@ -1438,7 +1719,7 @@
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/updateactorinertiatensor.html" target="main">updateActorInertiaTensor</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getactorcomposition.html" target="main">getActorCOMPosition</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getactorcenter.html" target="main">getActorCenter</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getactorrotationq.html" target="main">getActorRotationQ</a></li>
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<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/setactorangularvelocityworld.html" target="main">setActorAngularVelocityWorld</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getactorlocalpointvelocity.html" target="main">getActorLocalPointVelocity</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getactorvelocityinlocalpoint.html" target="main">getActorVelocityInLocalPoint</a></li>
<li><a href="/home/n00b/Projects/RCBASIC4/rcbasic_build/../doc/doc_files/getactorlinearvelocitylocal.html" target="main">getActorLinearVelocityLocal</a></li>

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<!DOCTYPE html>
<html><head>
<link rel="stylesheet" href="style.css">
<meta content="text/html; charset=UTF-8" http-equiv="content-type"><title>RC BASIC Title</title></head><body>
<div style="text-align: center;"><br>
<br>
<br>
<br>
<br>
<br>
<h1><b>RC BASIC</b></h1><br><img style="width: 358px; height: 367px;" alt="" src="images/rcbasic_icon.png"><br>
<br>
<br>
<br>
The Revolution will be written in BASIC</div>
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