Added Sprite Physics and Joints

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2024-10-27 23:24:37 -04:00
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<!DOCTYPE html>
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<head>
<link rel="stylesheet" href="style.css">
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<title>LoadMeshFromArchive [RCBasic Doc] </title>
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<body>
<p><h2>function LoadMeshFromArchive( archive$, mesh_file$ ) </h2></p>
<p>
Returns a mesh id for the loaded mesh from an archive (*.zip, *.pak, etc.)
</p>
<p>
Supported formats
</p>
<ul>
<li>
Animated objects:
<ul>
<li>
B3D files (.b3d, r, skeleton)
</li>
<li>
Microsoft DirectX (.x, r) (binary & text, skeleton)
</li>
<li>
Milkshape (.ms3d, r, skeleton)
</li>
<li>
Quake 3 models (.md3, r, morph)
</li>
<li>
Quake 2 models (.md2, r, morph)
</li>
</ul>
</li>
<li>
Static objects:
<ul>
<li>
Irrlicht scenes (.irr, r/w)
</li>
<li>
Irrlicht static meshes (.irrmesh, r/w)
</li>
<li>
3D Studio meshes (.3ds, r)
</li>
<li>
Alias Wavefront Maya (.obj, r/w)
</li>
<li>
Lightwave Objects (.lwo, r)
</li>
<li>
COLLADA 1.4 (.xml, .dae, r/w)
</li>
<li>
OGRE meshes (.mesh, r)
</li>
<li>
My3DTools 3 (.my3D, r)
</li>
<li>
Pulsar LMTools (.lmts, r)
</li>
<li>
Quake 3 levels (.bsp, r)
</li>
<li>
DeleD (.dmf, r)
</li>
<li>
FSRad oct (.oct, r)
</li>
<li>
Cartography shop 4 (.csm, r)
</li>
<li>
STL 3D files (.stl, r/w)
</li>
<li>
PLY 3D files (.ply, r/w)
</li>
</ul>
</li>
</ul>
<br><p>Related:
<a href="loadmesh.html">LoadMesh</a>
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<p>
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