Added Sprite Physics and Joints
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@@ -10,6 +10,9 @@
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#include "rc_sprite2D.h"
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#include "rc_gfx_core.h"
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#include "rc_sprite_physics.h"
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#include "rc_joints.h"
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#define RC_SPRITE_BASE_ANIMATION 0
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int rc_createSpriteAnimation(int spr_id, int anim_length, double fps)
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