Added new vector math functions

This commit is contained in:
n00b87
2026-02-22 23:07:53 -06:00
parent c4d559f0d4
commit 902f0129f1
16 changed files with 2782 additions and 2270 deletions

View File

@@ -156,7 +156,8 @@ void CProjectiveTextures::render()
{
projMat.MaterialType = (irr::video::E_MATERIAL_TYPE)projTex;
projMat.TextureLayer[0].Texture = texture;
// projMat.TextureLayer[0].TextureWrap = ETC_CLAMP_TO_BORDER;
projMat.TextureLayer[0].TextureWrapU = irr::video::ETC_CLAMP_TO_BORDER;
projMat.TextureLayer[0].TextureWrapV = irr::video::ETC_CLAMP_TO_BORDER;
pVideo->setTransform(irr::video::ETS_WORLD,nodeArray[i]->getAbsoluteTransformation());
pVideo->setMaterial(projMat);