Added ifdefs for android build with current tech stack
This commit is contained in:
@@ -1,8 +1,19 @@
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#ifndef RC_GFX_INCLUDED
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#define RC_GFX_INCLUDED
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#include <SDL2/SDL.h>
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#include <irrlicht.h>
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#ifdef RC_ANDROID
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#include "SDL.h"
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#else
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#include <SDL2/SDL.h>
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#endif // RC_ANDROID
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#ifdef RC_ANDROID
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#include <irrlicht.h>
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#include <btBulletDynamicsCommon.h>
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#else
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#include <irrlicht.h>
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#include <bullet/btBulletDynamicsCommon.h>
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#endif // RC_ANDROID
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#include <iostream>
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#include <sstream>
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#include <string>
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@@ -15,7 +26,6 @@
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#include "rc_utf8.h"
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#include <box2d/box2d.h>
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#include "rc_sprite2D.h"
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#include <bullet/btBulletDynamicsCommon.h>
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#include <irrtheora.h>
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using namespace irr;
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@@ -286,7 +296,7 @@ bool rc_windowOpenEx(std::string title, int x, int y, int w, int h, uint32_t win
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rc_font.clear();
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rc_canvas_obj back_buffer;
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back_buffer.texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)w, (irr::u32)h), "rt", ECF_A8R8G8B8);
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back_buffer.texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d<irr::u32>((irr::u32)w, (irr::u32)h), "rt", ECF_A8R8G8B8);
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back_buffer.dimension.Width = w;
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back_buffer.dimension.Height = h;
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back_buffer.viewport.position.set(0,0);
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@@ -2197,7 +2207,7 @@ int rc_createImageEx(int w, int h, double * pdata, Uint32 colorkey, bool use_col
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if(w <= 0 || h <=0)
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return -1;
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irr::video::IImage* image = VideoDriver->createImage(irr::video::ECF_A8R8G8B8, irr::core::dimension2d((irr::u32)w,(irr::u32)h));
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irr::video::IImage* image = VideoDriver->createImage(irr::video::ECF_A8R8G8B8, irr::core::dimension2d<irr::u32>((irr::u32)w,(irr::u32)h));
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if(!image)
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return -1;
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@@ -2513,7 +2523,7 @@ void rc_drawImage(int img_id, int x, int y)
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if(rc_image[img_id].image)
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{
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irr::core::dimension2d<irr::u32> src_size = rc_image[img_id].image->getSize();
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d(0, 0), src_size);
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d<irr::s32>(0, 0), src_size);
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irr::core::position2d<irr::s32> position(x, y);
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@@ -2552,7 +2562,7 @@ int rc_copyImage(int src_id)
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irr::core::dimension2d<irr::u32> src_size = rc_image[src_id].image->getSize();
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d(0, 0), src_size);
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d<irr::s32>(0, 0), src_size);
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irr::core::position2d<irr::s32> position(0, 0);
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irr::core::position2d<irr::s32> rotationPoint(0, 0); //since we are not rotating it doesn't matter
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irr::f32 rotation = 0;
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@@ -2660,7 +2670,7 @@ void rc_drawImage_ZoomEx(int img_id, int x, int y, int src_x, int src_y, int src
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if(rc_image[img_id].image)
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{
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//irr::core::dimension2d<irr::u32> src_size = rc_image[img_id].image->getSize();
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h));
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d<irr::s32>(src_x, src_y), irr::core::dimension2d<irr::s32>(src_w, src_h));
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irr::core::position2d<irr::s32> position(x, y);
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@@ -2716,7 +2726,7 @@ void rc_drawImage_RotozoomEx(int img_id, int x, int y, int src_x, int src_y, int
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if(rc_image[img_id].image)
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{
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//irr::core::dimension2d<irr::u32> src_size = rc_image[img_id].image->getSize();
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h));
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d<irr::s32>(src_x, src_y), irr::core::dimension2d<irr::s32>(src_w, src_h));
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irr::core::position2d<irr::s32> position(x, y);
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@@ -2774,7 +2784,7 @@ void rc_drawImage_FlipEx(int img_id, int x, int y, int src_x, int src_y, int src
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if(rc_image[img_id].image)
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{
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//irr::core::dimension2d<irr::u32> src_size = rc_image[img_id].image->getSize();
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h));
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d<irr::s32>(src_x, src_y), irr::core::dimension2d<irr::s32>(src_w, src_h));
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irr::core::position2d<irr::s32> rotationPoint(x + (src_w/2), y + (src_h/2));
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@@ -2804,7 +2814,7 @@ void rc_drawImage_Blit(int img_id, int x, int y, int src_x, int src_y, int src_w
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if(rc_image[img_id].image)
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{
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//irr::core::dimension2d<irr::u32> src_size = rc_image[img_id].image->getSize();
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h));
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d<irr::s32>(src_x, src_y), irr::core::dimension2d<irr::s32>(src_w, src_h));
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irr::core::position2d<irr::s32> position(x, y);
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@@ -2818,7 +2828,7 @@ void rc_drawImage_Blit(int img_id, int x, int y, int src_x, int src_y, int src_w
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rc_image[img_id].color_mod.getGreen(),
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rc_image[img_id].color_mod.getBlue());
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irr::core::rect<irr::s32> dest( irr::core::vector2d(x, y), irr::core::dimension2d(src_w, src_h));
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irr::core::rect<irr::s32> dest( irr::core::vector2d<irr::s32>(x, y), irr::core::dimension2d<irr::s32>(src_w, src_h));
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irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height);
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@@ -2835,7 +2845,7 @@ void rc_drawImage_RotateEx(int img_id, int x, int y, int src_x, int src_y, int s
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if(rc_image[img_id].image)
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{
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//irr::core::dimension2d<irr::u32> src_size = rc_image[img_id].image->getSize();
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h));
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d<irr::s32>(src_x, src_y), irr::core::dimension2d<irr::s32>(src_w, src_h));
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//irr::core::position2d<irr::s32> position(x, y);
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@@ -2851,7 +2861,7 @@ void rc_drawImage_RotateEx(int img_id, int x, int y, int src_x, int src_y, int s
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irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height);
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irr::core::rect<irr::s32> dest( irr::core::vector2d(x, y), irr::core::dimension2d(src_w, src_h));
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irr::core::rect<irr::s32> dest( irr::core::vector2d<irr::s32>(x, y), irr::core::dimension2d<irr::s32>(src_w, src_h));
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draw2DImage2(VideoDriver, rc_image[img_id].image, sourceRect, dest, rotationPoint, rotation, useAlphaChannel, color, screenSize);
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}
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@@ -2865,7 +2875,7 @@ void rc_drawImage_BlitEx(int img_id, int x, int y, int w, int h, int src_x, int
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if(rc_image[img_id].image)
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{
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//irr::core::dimension2d<irr::u32> src_size = rc_image[img_id].image->getSize();
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h));
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d<irr::s32>(src_x, src_y), irr::core::dimension2d<irr::s32>(src_w, src_h));
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//irr::core::position2d<irr::s32> position(x, y);
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@@ -2879,7 +2889,7 @@ void rc_drawImage_BlitEx(int img_id, int x, int y, int w, int h, int src_x, int
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rc_image[img_id].color_mod.getGreen(),
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rc_image[img_id].color_mod.getBlue());
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irr::core::rect<irr::s32> dest( irr::core::vector2d(x, y), irr::core::dimension2d(w, h));
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irr::core::rect<irr::s32> dest( irr::core::vector2d<irr::s32>(x, y), irr::core::dimension2d<irr::s32>(w, h));
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irr::core::vector2df screenSize(rc_canvas[rc_active_canvas].dimension.Width, rc_canvas[rc_active_canvas].dimension.Height);
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@@ -3028,7 +3038,7 @@ void drawCanvasImage(irr::video::ITexture* texture, int x, int y, int src_x, int
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{
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if(texture)
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{
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d(src_x, src_y), irr::core::dimension2d(src_w, src_h));
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irr::core::rect<irr::s32> sourceRect( irr::core::vector2d<irr::s32>(src_x, src_y), irr::core::dimension2d<irr::s32>(src_w, src_h));
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irr::core::position2d<irr::s32> position(x, y);
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@@ -3039,7 +3049,7 @@ void drawCanvasImage(irr::video::ITexture* texture, int x, int y, int src_x, int
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bool useAlphaChannel = true;
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irr::video::SColor color(255,255,255,255);
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irr::core::rect<irr::s32> dest( irr::core::vector2d(x, y), irr::core::dimension2d(src_w, src_h));
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irr::core::rect<irr::s32> dest( irr::core::vector2d<irr::s32>(x, y), irr::core::dimension2d<irr::s32>(src_w, src_h));
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irr::core::vector2df screenSize(tgt_width, tgt_height);
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@@ -3061,7 +3071,7 @@ int rc_windowClip(int x, int y, int w, int h)
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else
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return -1;
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irr::video::ITexture* texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)w, (irr::u32)h), "win_clip_image", irr::video::ECF_A8R8G8B8);
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irr::video::ITexture* texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d<irr::u32>((irr::u32)w, (irr::u32)h), "win_clip_image", irr::video::ECF_A8R8G8B8);
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if(!texture)
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return -1;
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@@ -3118,7 +3128,7 @@ int rc_canvasClip(int x, int y, int w, int h)
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else
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return -1;
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irr::video::ITexture* texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d((irr::u32)w, (irr::u32)h), "canvas_clip_image", irr::video::ECF_A8R8G8B8);
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irr::video::ITexture* texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d<irr::u32>((irr::u32)w, (irr::u32)h), "canvas_clip_image", irr::video::ECF_A8R8G8B8);
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if(!texture)
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return -1;
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@@ -3310,7 +3320,7 @@ void drawSprites(int canvas_id)
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continue;
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src_size = rc_image[img_id].image->getSize();
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sourceRect = irr::core::rect<irr::s32>( irr::core::vector2d(0, 0), src_size);
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sourceRect = irr::core::rect<irr::s32>( irr::core::vector2d<irr::s32>(0, 0), src_size);
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physics_pos = sprite->physics.body->GetPosition();
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x = (int)physics_pos.x;
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@@ -3694,11 +3704,11 @@ bool rc_update()
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VideoDriver->setRenderTarget(rc_canvas[0].texture);
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irr::core::vector2d<s32> bb_position(0,0);
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irr::core::dimension2d<u32> bb_dimension(win_w, win_h);
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VideoDriver->setViewPort( irr::core::rect(bb_position, bb_dimension) );
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VideoDriver->setViewPort( irr::core::rect<irr::s32>(bb_position, bb_dimension) );
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irr::core::vector2d screenSize( (irr::f32) rc_canvas[0].dimension.Width, (irr::f32) rc_canvas[0].dimension.Height );
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irr::core::vector2d<irr::f32> screenSize( (irr::f32) rc_canvas[0].dimension.Width, (irr::f32) rc_canvas[0].dimension.Height );
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double frame_current_time = ((double)SDL_GetTicks())/1000.0d;
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double frame_current_time = ((double)SDL_GetTicks())/1000.0;
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for(int i = 0; i < rc_transition_actor.size();)
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{
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@@ -3774,7 +3784,7 @@ bool rc_update()
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if(rc_canvas[canvas_id].type == RC_CANVAS_TYPE_SPRITE)
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drawSprites(canvas_id);
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draw2DImage2(VideoDriver, rc_canvas[canvas_id].texture, src, dest, irr::core::vector2d<irr::s32>(0, 0), 0, true, color, screenSize);
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draw2DImage2(VideoDriver, rc_canvas[canvas_id].texture, src, dest, irr::core::position2d<irr::s32>(0, 0), 0, true, color, screenSize);
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//drawSprites(canvas_id);
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//draw2DImage2(VideoDriver, rc_canvas[canvas_id].sprite_layer, src, dest, irr::core::vector2d<irr::s32>(0, 0), 0, true, color, screenSize);
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@@ -3789,7 +3799,7 @@ bool rc_update()
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VideoDriver->setRenderTarget(0);
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//VideoDriver->beginScene(true, true);
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VideoDriver->draw2DImage(rc_canvas[0].texture, irr::core::vector2d(0,0));
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VideoDriver->draw2DImage(rc_canvas[0].texture, irr::core::vector2d<irr::s32>(0,0));
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//device->getGUIEnvironment()->drawAll();
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VideoDriver->endScene();
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