Updated docs and added constants to tracker

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2026-02-26 15:33:51 -06:00
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<title>createRevoluteJoint [RCBasic Doc] </title>
<title>CreateRevoluteJoint [RCBasic Doc] </title>
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<p><h2>function createRevoluteJoint( spriteA, spriteB, x, y, collide_connect) </h2></p>
<p><h2>Function CreateRevoluteJoint( spriteA, spriteB, x, y, collide_connect) </h2></p>
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Creates a revolute joint
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A revolute joint constrains two bodies to share a common point while they are free to rotate about the point. The relative rotation about the shared point is the joint angle. You can limit the relative rotation with a joint limit that specifies a lower and upper angle. You can use a motor to drive the relative rotation about the shared point. A maximum motor torque is provided so that infinite forces are not generated.
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