Updated docs and added constants to tracker
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<title>getConeSolveSwingLimit [RCBasic Doc] </title>
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<title>GetConeSolveSwingLimit [RCBasic Doc] </title>
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<p><h2>function getConeSolveSwingLimit( constraint_id) </h2></p>
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<p><h2>Function GetConeSolveSwingLimit( constraint_id) </h2></p>
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Returns whether the swing limit of the constraint is currently being enforced during the simulation.
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The swing limit defines the boundary within which the connected actors can swing. When the bodies approach or exceed this limit, the physics engine enforces a constraint to prevent further motion. If the swing limit is exceeded during simulation, corrective forces are applied to bring the actors back within the allowed range.
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