Updated docs and added constants to tracker
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@@ -1,5 +1,5 @@
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#title CreateAnimatedActor [RCBasic Doc]
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#header function CreateAnimatedActor( mesh )
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#header Function CreateAnimatedActor( mesh )
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Returns a new animated actor composed of a mesh
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@@ -8,3 +8,4 @@ The mesh can either be created using CreateMesh() or Loaded using LoadMesh()
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#ref CreateMesh LoadMesh LoadMeshFromAN8
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<br>
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#ref CreateOctreeActor CreateCubeActor CreateSphereActor CreateWaterActor CreateLightActor CreateBillboardActor CreateTerrainActor
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