Updated docs and added constants to tracker
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@@ -1,5 +1,5 @@
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#title createFrictionJoint [RCBasic Doc]
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#header function createFrictionJoint( spriteA, spriteB, x, y, collide_connect)
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#title CreateFrictionJoint [RCBasic Doc]
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#header Function CreateFrictionJoint( spriteA, spriteB, x, y, collide_connect)
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Creates a Friction Joint
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@@ -12,3 +12,4 @@ Parameters
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#li x, y - Anchor point. A common world-space point where the friction forces will be applied on both bodies. This is usually set to the point where you want the bodies to "grip" or resist slipping relative to each other.
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#/list
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