Updated docs and added constants to tracker
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#title CreateHingeConstraint [RCBasic Doc]
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#header function CreateHingeConstraint( actorA, frameA, useReferenceFrameA )
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#header Function CreateHingeConstraint( actorA, frameA, useReferenceFrameA )
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Simulates a hinge joint, which allows two actors (or an actor and the world) to rotate around a single axis while restricting movement along the other axes. This is similar to the way a door swings on its hinges or how an elbow joint functions in the human body.
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@@ -15,3 +15,4 @@ Note: It is recommended to use CreateHingeConstraintEx() in most cases
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#ref CreateHingeConstraintEx SetIdentityMatrix SetMatrixTranslation SetMatrixRotation
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