Updated docs and added constants to tracker

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2026-02-26 15:33:51 -06:00
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#title createWheelJoint [RCBasic Doc]
#header function createWheelJoint( spriteA, spriteB, aX, aY, axisX, axisY, collide_connect)
#title CreateWheelJoint [RCBasic Doc]
#header Function CreateWheelJoint( spriteA, spriteB, aX, aY, axisX, axisY, collide_connect)
Creates a wheel joint.
A wheel joint. This joint provides two degrees of freedom: translation along an axis fixed in bodyA and rotation in the plane. In other words, it is a point to line constraint with a rotational motor and a linear spring/damper. The spring/damper is initialized upon creation. This joint is designed for vehicle suspensions.