Updated docs and added constants to tracker
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#title setJointOrigin [RCBasic Doc]
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#header sub setJointOrigin( joint_id, x, y)
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#title SetJointOrigin [RCBasic Doc]
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#header Sub SetJointOrigin( joint_id, x, y)
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Shift the world origin. This is particularly useful in large simulations where objects might move far from the initial origin, potentially causing precision issues in floating-point calculations.
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Used with Pulley Joint
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