Updated docs and added constants to tracker

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2026-02-26 15:33:51 -06:00
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#title setSlideRestitutionOrthoLin [RCBasic Doc]
#header sub setSlideRestitutionOrthoLin( constraint_id, n)
#title SetSlideRestitutionOrthoLin [RCBasic Doc]
#header Sub SetSlideRestitutionOrthoLin( constraint_id, n)
Sets the restitution value for orthogonal linear motion. This value determines how much energy is conserved (or how "bouncy" the interaction is) when linear motion occurs in a direction orthogonal (perpendicular) to the primary sliding axis of the constraint.
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Restitution: Restitution is a measure of how much energy is retained or conserved during a collision or interaction. A restitution value of 0.0 indicates no bounce (perfectly inelastic), while 1.0 indicates maximum bounce (perfectly elastic). For orthogonal linear motion, this value describes how much the actors bounce or retain energy when they hit limits or experience movement perpendicular to the sliders main axis.
#ref GetSlideRestitutionOrthoLin