Updated docs and added constants to tracker
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#title setSpriteBullet [RCBasic Doc]
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#header sub setSpriteBullet( spr_id, flag)
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#title SetSpriteBullet [RCBasic Doc]
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#header Sub SetSpriteBullet( spr_id, flag)
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Sets whether body has continuous collision detection
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Note: Useful for fast moving objects
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#ref SpriteIsBullet
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