Updated docs and added constants to tracker
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#title setSpriteFixedRotation [RCBasic Doc]
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#header sub setSpriteFixedRotation( spr_id, flag )
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#title SetSpriteFixedRotation [RCBasic Doc]
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#header Sub SetSpriteFixedRotation( spr_id, flag )
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Prevents sprite from being rotated by any forces applied to it
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#ref spriteIsFixedRotation
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