Fixed paint canvas scaling on ogles2

This commit is contained in:
n00b
2024-11-12 23:12:55 -05:00
parent b66e458590
commit a08ab8760c
4 changed files with 157 additions and 143 deletions

View File

@@ -306,7 +306,14 @@ bool rc_windowOpenEx(std::string title, int x, int y, int w, int h, uint32_t win
rc_canvas_obj back_buffer;
//std::cout << std::endl << "back start" << std::endl;
#ifdef RC_WEB
Uint32 size_n = 2;
Uint32 dim_max = (w > h ? w : h);
while(size_n < dim_max) size_n *= 2;
back_buffer.texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d<irr::u32>((irr::u32)size_n, (irr::u32)size_n), "rt", ECF_A8R8G8B8);
#else
back_buffer.texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d<irr::u32>((irr::u32)w, (irr::u32)h), "rt", ECF_A8R8G8B8);
#endif // RC_WEB
//std::cout << "back_buffer done" << std::endl << std::endl;
back_buffer.dimension.Width = w;
back_buffer.dimension.Height = h;
@@ -886,7 +893,14 @@ int rc_canvasOpen(int w, int h, int vx, int vy, int vw, int vh, int mode, int ca
canvas.show3D = false;
canvas.physics2D.enabled = false;
#ifdef RC_WEB
Uint32 size_n = 2;
Uint32 dim_max = (w > h ? w : h);
while(size_n < dim_max) size_n *= 2;
canvas.texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d<u32>(size_n,size_n), "rt", ECF_A8R8G8B8);
#else
canvas.texture = VideoDriver->addRenderTargetTexture(irr::core::dimension2d<u32>(w,h), "rt", ECF_A8R8G8B8);
#endif // RC_WEB
//canvas.sprite_layer = VideoDriver->addRenderTargetTexture(irr::core::dimension2d<u32>(w,h), "rt", ECF_A8R8G8B8);
if(!canvas.texture)
@@ -3390,10 +3404,12 @@ bool rc_update()
VideoDriver->setRenderTarget(rc_canvas[0].texture);
irr::core::vector2d<s32> bb_position(0,0);
irr::core::dimension2d<u32> bb_dimension(win_w, win_h);
irr::core::dimension2d<u32> bb_dimension = rc_canvas[0].texture->getSize();
irr::core::dimension2d<u32> win_dimension(win_w, win_h);
VideoDriver->setViewPort( irr::core::rect<irr::s32>(bb_position, bb_dimension) );
irr::core::vector2d<irr::f32> screenSize( (irr::f32) rc_canvas[0].dimension.Width, (irr::f32) rc_canvas[0].dimension.Height );
//irr::core::vector2d<irr::f32> screenSize( (irr::f32) win_h, (irr::f32) win_w );
Uint32 current_time_ms = SDL_GetTicks();
double frame_current_time = ((double)current_time_ms)/1000.0;
@@ -3449,12 +3465,13 @@ bool rc_update()
rc_canvas[i].camera.update();
VideoDriver->setViewPort(irr::core::rect<irr::s32>(0,0,rc_canvas[i].viewport.dimension.Width,rc_canvas[i].viewport.dimension.Height));
VideoDriver->setViewPort(irr::core::rect<irr::s32>(0,0,rc_canvas[i].texture->getSize().Width,rc_canvas[i].texture->getSize().Height));
//irr::core::rect viewport(irr::core::position, rc_canvas[i].viewport.dimension);
//VideoDriver->setViewPort(viewport);
SceneManager->drawAll();
//VideoDriver->draw2DRectangle(irr::video::SColor(255,0,255,0), irr::core::rect<irr::s32>(10,40,100,500));
vector3df p0(0, 0, 0);
vector3df p1(10, 30, 0);
@@ -3480,7 +3497,7 @@ bool rc_update()
irr::video::SColor color(rc_canvas[canvas_id].color_mod);
//color.set(255,255,255,255);
//std::cout << "draw canvas[" << canvas_id << "]" << std::endl;
//std::cout << "draw canvas[" << canvas_id << "] (" << rc_canvas[canvas_id].offset.X << ", " << rc_canvas[canvas_id].offset.Y << ") (" << rc_canvas[canvas_id].viewport.dimension.Width << ", " << rc_canvas[canvas_id].dimension.Height << ")" << std::endl;
if(rc_canvas[canvas_id].type == RC_CANVAS_TYPE_SPRITE)
{
@@ -3490,9 +3507,21 @@ bool rc_update()
}
#if defined(RC_DRIVER_GLES2)
irr::core::vector2d<irr::s32> c_pos( dest.UpperLeftCorner.X, dest.UpperLeftCorner.Y + dest.getHeight() );
irr::core::position2d<irr::s32> rot_point(src.getWidth()/2, src.getHeight()/2);
draw2DImage(VideoDriver, rc_canvas[canvas_id].texture, src, c_pos, rot_point, 0, irr::core::vector2df(1, -1), true, color, screenSize);
if(rc_canvas[canvas_id].type == RC_CANVAS_TYPE_3D)
{
src = irr::core::rect<s32>( irr::core::vector2d<s32>(0, 0), rc_canvas[canvas_id].texture->getSize() );
dest = irr::core::rect<s32>( irr::core::vector2d<s32>(dest.UpperLeftCorner.X, dest.UpperLeftCorner.Y + dest.getHeight()), irr::core::dimension2d<s32>(dest.getWidth(), -1*dest.getHeight()) );
}
else if(rc_canvas[canvas_id].type == RC_CANVAS_TYPE_2D)
{
irr::core::dimension2d<irr::u32> cv_dim = rc_canvas[canvas_id].viewport.dimension;
irr::core::position2d<irr::s32> cv_pos = rc_canvas[canvas_id].viewport.position;
irr::core::vector2d<irr::s32> cv_offset(rc_canvas[canvas_id].offset.X, rc_canvas[canvas_id].texture->getSize().Height - rc_canvas[canvas_id].offset.Y - cv_dim.Height);
src = irr::core::rect<s32>( cv_offset, cv_dim );
dest = irr::core::rect<s32>( irr::core::vector2d<s32>(cv_pos.X, cv_pos.Y + cv_dim.Height), irr::core::dimension2d<s32>(cv_dim.Width, -1*cv_dim.Height) );
}
//dest = irr::core::rect<s32>( irr::core::vector2d<s32>(dest.UpperLeftCorner.X, dest.UpperLeftCorner.Y + dest.getHeight()), irr::core::dimension2d<s32>(dest.getWidth(), -1*dest.getHeight()) );
draw2DImage2(VideoDriver, rc_canvas[canvas_id].texture, src, dest, irr::core::position2d<irr::s32>(0, 0), 0, true, color, screenSize);
#else
draw2DImage2(VideoDriver, rc_canvas[canvas_id].texture, src, dest, irr::core::position2d<irr::s32>(0, 0), 0, true, color, screenSize);
#endif // defined
@@ -3507,12 +3536,22 @@ bool rc_update()
}
//env->drawAll();
//VideoDriver->draw2DRectangle(irr::video::SColor(255,255,0,0), irr::core::rect<irr::s32>(0,0,100,500));
VideoDriver->setRenderTarget(0);
//VideoDriver->beginScene(true, true);
VideoDriver->draw2DImage(rc_canvas[0].texture, irr::core::vector2d<irr::s32>(0,0));
//VideoDriver->draw2DImage(rc_canvas[0].texture, irr::core::vector2d<irr::s32>(0,0));
//debug
irr::core::rect<s32> src( irr::core::vector2d<s32>(0,0), rc_canvas[0].texture->getSize() );
irr::core::rect<s32> dest( irr::core::vector2d<s32>(0,0), irr::core::dimension2d<s32>(win_w, win_h) );
irr::video::SColor color(0);
VideoDriver->draw2DImage(rc_canvas[0].texture, dest, src);
//draw2DImage2(VideoDriver, rc_canvas[0].texture, src, dest, irr::core::position2d<irr::s32>(0, 0), 0, false, color, screenSize);
//irr::core::rect<irr::s32> src( irr::core::vector2d<irr::s32>(0, 0), rc_canvas[0].texture->getSize() );
//irr::core::rect<irr::s32> dest( irr::core::vector2d<irr::s32>(0, 0), irr::core::dimension2d<irr::s32>( );
//draw2DImage2(VideoDriver, rc_canvas[canvas_id].texture, src, dest, irr::core::position2d<irr::s32>(0, 0), 0, true, color, screenSize);
//VideoDriver->draw2DImage(rc_image[0].image, irr::core::rect<irr::s32>(0,0,100,100), irr::core::rect<irr::s32>(0,0,100,100));
//VideoDriver->draw2DRectangle(irr::video::SColor(255,2555,0,0), irr::core::rect<irr::s32>(0,0,100,100));
//end debug