Sorted points in Triangle()
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@@ -1666,7 +1666,7 @@ void rc_drawTriangle3D(double x1, double y1, double z1, double x2, double y2, do
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void rc_drawTriangle(double x1, double y1, double x2, double y2, double x3, double y3)
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{
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irr::core::array<irr::video::S3DVertex> v;
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irr::core::array<irr::video::S3DVertex> v;
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v.push_back(video::S3DVertex(x1, y1, 0.f, 0.f, 1.f, 0.f, rc_active_color, 0.5f, 0.5f));
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v.push_back(video::S3DVertex(x2, y2, 0.f, 0.f, 1.f, 0.f, rc_active_color, 0.5f, 0.5f));
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v.push_back(video::S3DVertex(x3, y3, 0.f, 0.f, 1.f, 0.f, rc_active_color, 0.5f, 0.5f));
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@@ -1676,6 +1676,8 @@ void rc_drawTriangle(double x1, double y1, double x2, double y2, double x3, doub
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i.push_back(1);
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i.push_back(2);
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v.sort();
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VideoDriver->draw2DVertexPrimitiveList(v.pointer(), 3, i.pointer(), 1);
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}
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