Added DeleteAn8() function

This commit is contained in:
n00b
2025-01-31 19:35:19 -05:00
parent eab4029642
commit acdc78a149
17 changed files with 1020 additions and 976 deletions

View File

@@ -4447,9 +4447,9 @@ int main(int argc, char * argv[])
std::cin >> debug_opt;
if(debug_opt.compare("a")==0)
{
rc_intern_dirChange("/home/n00b/Programs/RCBasic_v400_Linux64/examples/Spinning Axis/");
rc_intern_dirChange("/home/n00b/test/stp/");
//rc_intern_dirChange("");
rc_filename = "main.cbc";
rc_filename = "serenity_main.cbc";
}
else
{

View File

@@ -1012,9 +1012,11 @@ void rc_addActorShadow(int actor)
{
case RC_NODE_TYPE_TERRAIN:
case RC_NODE_TYPE_OTMESH:
case RC_NODE_TYPE_STMESH:
case RC_NODE_TYPE_MESH:
irr::scene::IAnimatedMeshSceneNode* node = (irr::scene::IAnimatedMeshSceneNode*)rc_actor[actor].mesh_node;
rc_actor[actor].shadow = node->addShadowVolumeSceneNode();
irr::scene::IMeshSceneNode* node = (irr::scene::IMeshSceneNode*)rc_actor[actor].mesh_node;
if(!rc_actor[actor].shadow)
rc_actor[actor].shadow = node->addShadowVolumeSceneNode();
break;
}
}
@@ -1031,9 +1033,12 @@ void rc_removeActorShadow(int actor)
{
case RC_NODE_TYPE_TERRAIN:
case RC_NODE_TYPE_OTMESH:
case RC_NODE_TYPE_STMESH:
case RC_NODE_TYPE_MESH:
irr::scene::IAnimatedMeshSceneNode* node = (irr::scene::IAnimatedMeshSceneNode*)rc_actor[actor].mesh_node;
node->removeChild(rc_actor[actor].shadow);
irr::scene::ISceneNode* node = rc_actor[actor].mesh_node;
if(rc_actor[actor].shadow)
node->removeChild(rc_actor[actor].shadow);
rc_actor[actor].shadow = NULL;
break;
}
}
@@ -1134,12 +1139,10 @@ void rc_setLightAmbientColor(int actor, Uint32 color)
{
case RC_NODE_TYPE_LIGHT:
irr::scene::ILightSceneNode* node = (irr::scene::ILightSceneNode*)rc_actor[actor].mesh_node;
irr::video::SColor c;
c.set(color);
irr::video::SColor c(color);
irr::video::SColorf cf(c);
irr::video::SLight light_data = node->getLightData();
light_data.AmbientColor = cf;
node->setLightData(light_data);
node->getLightData().AmbientColor = cf;
break;
}
}
@@ -1168,9 +1171,8 @@ void rc_setLightAttenuation(int actor, double l_constant, double l_linear, doubl
{
case RC_NODE_TYPE_LIGHT:
irr::scene::ILightSceneNode* node = (irr::scene::ILightSceneNode*)rc_actor[actor].mesh_node;
irr::video::SLight light_data = node->getLightData();
light_data.Attenuation.set(l_constant, l_linear, l_quadratic);
node->setLightData(light_data);
node->getLightData().Attenuation.set(l_constant, l_linear, l_quadratic);
break;
}
}
@@ -1203,12 +1205,10 @@ void rc_setLightDiffuseColor(int actor, Uint32 color)
{
case RC_NODE_TYPE_LIGHT:
irr::scene::ILightSceneNode* node = (irr::scene::ILightSceneNode*)rc_actor[actor].mesh_node;
irr::video::SColor c;
c.set(color);
irr::video::SColor c(color);
irr::video::SColorf cf(c);
irr::video::SLight light_data = node->getLightData();
light_data.DiffuseColor = cf;
node->setLightData(light_data);
node->getLightData().DiffuseColor = cf;
break;
}
}
@@ -1237,9 +1237,8 @@ void rc_setLightFalloff(int actor, double falloff)
{
case RC_NODE_TYPE_LIGHT:
irr::scene::ILightSceneNode* node = (irr::scene::ILightSceneNode*)rc_actor[actor].mesh_node;
irr::video::SLight light_data = node->getLightData();
light_data.Falloff = falloff;
node->setLightData(light_data);
node->getLightData().Falloff = falloff;
break;
}
}
@@ -1268,9 +1267,8 @@ void rc_setLightInnerCone(int actor, double angle)
{
case RC_NODE_TYPE_LIGHT:
irr::scene::ILightSceneNode* node = (irr::scene::ILightSceneNode*)rc_actor[actor].mesh_node;
irr::video::SLight light_data = node->getLightData();
light_data.InnerCone = angle;
node->setLightData(light_data);
node->getLightData().InnerCone = angle;
break;
}
}
@@ -1299,9 +1297,8 @@ void rc_setLightOuterCone(int actor, double angle)
{
case RC_NODE_TYPE_LIGHT:
irr::scene::ILightSceneNode* node = (irr::scene::ILightSceneNode*)rc_actor[actor].mesh_node;
irr::video::SLight light_data = node->getLightData();
light_data.OuterCone = angle;
node->setLightData(light_data);
node->getLightData().OuterCone = angle;
break;
}
}
@@ -1330,12 +1327,10 @@ void rc_setLightSpecularColor(int actor, Uint32 color)
{
case RC_NODE_TYPE_LIGHT:
irr::scene::ILightSceneNode* node = (irr::scene::ILightSceneNode*)rc_actor[actor].mesh_node;
irr::video::SColor c;
c.set(color);
irr::video::SColor c(color);
irr::video::SColorf cf(c);
irr::video::SLight light_data = node->getLightData();
light_data.SpecularColor = cf;
node->setLightData(light_data);
node->getLightData().SpecularColor = cf;
break;
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1988,6 +1988,9 @@ case FN_CreateCylinderMesh: //Number Function
case FN_CreateVolumeLightMesh: //Number Function
rc_push_num(rc_createVolumeLightMesh( CREATEVOLUMELIGHTMESH_U, CREATEVOLUMELIGHTMESH_V, CREATEVOLUMELIGHTMESH_FOOT_COLOR, CREATEVOLUMELIGHTMESH_TAIL_COLOR, CREATEVOLUMELIGHTMESH_LP_DISTANCE, CREATEVOLUMELIGHTMESH_DIM_X, CREATEVOLUMELIGHTMESH_DIM_Y, CREATEVOLUMELIGHTMESH_DIM_Z ));
break;
case FN_DeleteAN8: //Sub Procedure
rc_deleteAN8( DELETEAN8_AN8_PROJECT );
break;
case FN_CreateAnimatedActor: //Number Function
rc_push_num(rc_createAnimatedActor( CREATEANIMATEDACTOR_MESH ));
break;

View File

@@ -172,6 +172,14 @@ std::string rc_getAN8SceneName(int an8_id, int scene_num)
return rc_an8[an8_id].project.scenes[scene_num].name;
}
void rc_deleteAN8(int an8_id)
{
if(an8_id < 0 || an8_id >= rc_an8.size())
return;
rc_an8[an8_id].active = false;
}
//delete mesh
void rc_deleteMesh(int mesh_id)
{

View File

@@ -1,5 +1,5 @@
# depslib dependency file v1.0
1736029334 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
1738038582 source:/home/n00b/Projects/RCBASIC4/rcbasic_runtime/main.cpp
"rc_os_defines.h"
<emscripten.h>
<sys/param.h>
@@ -33,10 +33,10 @@
<irrtheora.h>
"rc_func130_cases.h"
1736029846 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
1738038582 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_os_defines.h
<TargetConditionals.h>
1734919451 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
1737863743 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_defines.h
1734372966 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_stdlib.h
"rc_os_defines.h"
@@ -1272,7 +1272,7 @@
"rc_joints.h"
<irrtheora.h>
1736028804 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx_core.h
1738103687 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_gfx_core.h
"SDL.h"
"btBulletDynamicsCommon.h"
"BulletSoftBody/btSoftRigidDynamicsWorld.h"
@@ -2275,7 +2275,7 @@
"rc_gfx_core.h"
<irrtheora.h>
1734919451 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
1737863743 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_func130_cases.h
1724469097 source:/home/n00b/Projects/irrBullet/src/irrBullet.cpp
"irrBullet.h"
@@ -2481,7 +2481,7 @@
1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_test.h
1735440217 /home/n00b/Projects/an8-parser/an8parser.h
1737682355 /home/n00b/Projects/an8-parser/an8parser.h
<iostream>
<fstream>
<vector>
@@ -2521,7 +2521,7 @@
1734372966 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_physics3D_base.h
"rc_gfx_core.h"
1734900354 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
1738038581 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_base_actor.h
1734372966 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_actor_material.h
@@ -2531,7 +2531,7 @@
1734372966 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_constraint.h
1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_mesh.h
1737867146 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_mesh.h
1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_particles.h
@@ -2540,7 +2540,7 @@
1734372058 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_camera.h
1734900354 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_windowclose.h
1738103687 /home/n00b/Projects/RCBASIC4/rcbasic_runtime/rc_windowclose.h
1608686973 /usr/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
"BulletCollision/CollisionShapes/btTriangleCallback.h"

View File

@@ -2,157 +2,14 @@
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