Added FX Materials
* Added FX Shader Materials * Added Projector Actor
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@@ -9,6 +9,9 @@
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<body>
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<p><h2>Function CreateVolumeLightMesh( u, v, foot_color, tail_color, lp_distance, dim_x, dim_y, dim_z ) </h2></p>
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<p>
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Create a mesh to represent a light volume.
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</p>
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<p>
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</body>
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</html>
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