Added FX Materials
* Added FX Shader Materials * Added Projector Actor
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doc/doc_files/getmaterialconstantname.html
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doc/doc_files/getmaterialconstantname.html
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<!DOCTYPE html>
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<html>
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<head>
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<link rel="stylesheet" href="style.css">
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<meta content="text/html; charset=UTF-8" http-equiv="content-type">
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<title>GetMaterialConstantName$ [RCBasic Doc] </title>
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</head>
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<body>
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<p><h2>Function GetMaterialConstantName$(material_type, index) </h2></p>
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<p>
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Returns the name of a uniform for an FX material type
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</p>
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<p>
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NOTE: index should be a number between 0 and NumMaterialConstants
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</p>
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<br><p>Related:
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<a href="nummaterialconstants.html">NumMaterialConstants</a>
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</p>
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<p>
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</body>
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</html>
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