Added FX Materials

* Added FX Shader Materials
* Added Projector Actor
This commit is contained in:
n00b
2025-04-11 00:51:47 -04:00
parent 14a315db60
commit b67d63d32c
73 changed files with 5384 additions and 1825 deletions

View File

@@ -665,6 +665,8 @@ ul, #myUL {
<li><a href="getantialiasmode.html" target="main">GetAntiAliasMode</a></li>
<li><a href="converttonormalmap.html" target="main">ConvertToNormalMap</a></li>
</ul>
</li>
@@ -1021,6 +1023,8 @@ ul, #myUL {
<li><a href="systemram.html" target="main">SystemRam</a></li>
<li><a href="getgpuinfo.html" target="main">GetGPUInfo$</a></li>
</ul>
</li>
@@ -1697,6 +1701,8 @@ ul, #myUL {
<li><a href="actorexists.html" target="main">ActorExists</a></li>
<li><a href="createprojectoractor.html" target="main">CreateProjectorActor</a></li>
</ul>
</li>
@@ -2163,6 +2169,14 @@ ul, #myUL {
<li><a href="clearscene.html" target="main">ClearScene</a></li>
<li><a href="setsceneshadowcolor.html" target="main">SetSceneShadowColor</a></li>
<li><a href="getsceneshadowcolor.html" target="main">GetSceneShadowColor</a></li>
<li><a href="setsceneambientcolor.html" target="main">SetSceneAmbientColor</a></li>
<li><a href="getsceneambientcolor.html" target="main">GetSceneAmbientColor</a></li>
</ul>
</li>
@@ -2334,6 +2348,22 @@ ul, #myUL {
<li><a href="setterrainpatchlod.html" target="main">SetTerrainPatchLOD</a></li>
</ul>
</li>
</ul>
<ul id="myUL">
<li><span class="box">Projector</span>
<ul class="nested">
<li><a href="setprojectortarget.html" target="main">SetProjectorTarget</a></li>
<li><a href="getprojectortarget.html" target="main">GetProjectorTarget</a></li>
<li><a href="setprojectorfov.html" target="main">SetProjectorFOV</a></li>
<li><a href="getprojectorfov.html" target="main">GetProjectorFOV</a></li>
</ul>
</li>
</ul>
@@ -2459,6 +2489,14 @@ ul, #myUL {
<li><a href="materialexists.html" target="main">MaterialExists</a></li>
<li><a href="nummaterialconstants.html" target="main">NumMaterialConstants</a></li>
<li><a href="getmaterialconstantname.html" target="main">GetMaterialConstantName$</a></li>
<li><a href="setmaterialconstant.html" target="main">SetMaterialConstant</a></li>
<li><a href="getmaterialconstant.html" target="main">GetMaterialConstant</a></li>
</ul>
</li>